About

Illustrated portrait of Vanessa Deliyanni

I’m Vanessa, a Senior Product Designer with 10 years in UX and product design. I design digital services, internal tools and complex systems that people rely on, usually where the complexity is real but the experience still has to feel manageable.

I'm drawn to the kinds of problems that are messy, important, and often easier to avoid than untangle.

How I got here

Design was the thing I knew I wanted to do long before I knew what to call it. I left Greece on my own to study in the US, worked as a designer in Boston, and later moved to the UK.

At Camden I started in customer-facing and digital roles, which taught me how services actually work in practice, including the operations, the constraints and the people behind them.

Moving into UX brought together the craft I had always loved and the problem-solving I had learned to value alongside it.

Moving into UX brought together the craft I had always loved and the problem-solving I had learned to value alongside it.

How I work

You can’t fix what you don’t fully understand. So I spend time getting to the bottom of a problem and understanding how a process really works, where it breaks down and who it affects before deciding how it should change. That includes designing for the people who are easy to overlook, not just the ones who are easy to design for.

You can’t fix what you don’t fully understand. So I spend time getting to the bottom of a problem and understanding how a process really works, where it breaks down and who it affects before deciding how it should change. That includes designing for the people who are easy to overlook, not just the ones who are easy to design for.

I care about accessibility because a person’s needs don’t matter less depending on how they access something. I care about evidence because a decision you can back up with research is stronger than one you can only back with opinion. And I care as much about how something works as how it looks. The two are never separate to me. The part I find most satisfying is the designing itself, seeing the thinking come together into something real.

I care about accessibility because a person’s needs don’t matter less depending on how they access something. I care about evidence because a decision you can back up with research is stronger than one you can only back with opinion. And I care as much about how something works as how it looks. The two are never separate to me. The part I find most satisfying is the designing itself, seeing the thinking come together into something real.

How I think

Making something simple is harder than leaving it complex. It takes more time, more thought, more understanding, and when it's done well, none of that shows. The work behind a clear page, an obvious next step, a journey someone moves through without a second thought, is invisible by design.

That used to bother me. Now I think it's the point.

Outside the work

I left Greece over twenty years ago to build my design career abroad. I'm now planning to move back, closer to family and the life I want to build there.

It's a big part of why remote work matters so much to me. I want to do the work I care about from where my life actually is.